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	<title>Comments on: Future of Gaming Prt.2</title>
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	<link>http://redcell.eu/nokill/index.php/2008/04/future-of-gaming-prt2/</link>
	<description>whadiwannablogfor</description>
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		<title>By: Nokill</title>
		<link>http://redcell.eu/nokill/index.php/2008/04/future-of-gaming-prt2/comment-page-1/#comment-4</link>
		<dc:creator>Nokill</dc:creator>
		<pubDate>Sun, 13 Apr 2008 11:26:34 +0000</pubDate>
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		<description>@LD: you can already shoot off parts of people like helmets in wolfenstein or body parts in soldier of fortune.

@Ralph: the mainstream gamer barely knows these things exists, so thats also the main reason things like these are not added.

And thanks for the comments.</description>
		<content:encoded><![CDATA[<p>@LD: you can already shoot off parts of people like helmets in wolfenstein or body parts in soldier of fortune.</p>
<p>@Ralph: the mainstream gamer barely knows these things exists, so thats also the main reason things like these are not added.</p>
<p>And thanks for the comments.</p>
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		<title>By: Ralph</title>
		<link>http://redcell.eu/nokill/index.php/2008/04/future-of-gaming-prt2/comment-page-1/#comment-3</link>
		<dc:creator>Ralph</dc:creator>
		<pubDate>Fri, 11 Apr 2008 19:25:11 +0000</pubDate>
		<guid isPermaLink="false">http://redcell.eu/nokill/?p=6#comment-3</guid>
		<description>Yeah, it would definitely make games a lot cooler, for those who want this kind of thing. I believe that today&#039;s games do not feature this because they (the game dev&#039;s) think there is no real demand for such a thing. We need to show that this makes games so much more immersive, that it will become the standard.

Dark Messiah featured viewable player body, and with the addition of being able to kick character this added a great deal of immersion.

But yeah I really miss the &#039;I can see myself&#039; in today&#039;s games.</description>
		<content:encoded><![CDATA[<p>Yeah, it would definitely make games a lot cooler, for those who want this kind of thing. I believe that today&#8217;s games do not feature this because they (the game dev&#8217;s) think there is no real demand for such a thing. We need to show that this makes games so much more immersive, that it will become the standard.</p>
<p>Dark Messiah featured viewable player body, and with the addition of being able to kick character this added a great deal of immersion.</p>
<p>But yeah I really miss the &#8216;I can see myself&#8217; in today&#8217;s games.</p>
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		<title>By: LD</title>
		<link>http://redcell.eu/nokill/index.php/2008/04/future-of-gaming-prt2/comment-page-1/#comment-2</link>
		<dc:creator>LD</dc:creator>
		<pubDate>Fri, 11 Apr 2008 16:53:47 +0000</pubDate>
		<guid isPermaLink="false">http://redcell.eu/nokill/?p=6#comment-2</guid>
		<description>Yeah man i agree, this will make the game much more interesting... but like i said to you.. need to see if engines are ready to work with a ammount of pols.

Because if your character has a big armor and take a shot the cool is not only take damage.. but loose the armor.. and for this need to model the body too.. not only a armor.... 
xD</description>
		<content:encoded><![CDATA[<p>Yeah man i agree, this will make the game much more interesting&#8230; but like i said to you.. need to see if engines are ready to work with a ammount of pols.</p>
<p>Because if your character has a big armor and take a shot the cool is not only take damage.. but loose the armor.. and for this need to model the body too.. not only a armor&#8230;.<br />
xD</p>
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